These are the same format and general size of the in-game tree sprites, and would likely have been used in a similar way, to add detail to the city lots by placing reusable common features near the buildings. The composite SIM3D.BMP file contains sprites for several city "features" - a mailbox, fire hydrant, street light, and phone booth - which do not appear anywhere in the game. While it is possible to pick up an EMT (medic) or police officer to drop at emergency sites, a firefighter (3rd column) will not get into the chopper either, so their portrait is also never shown. The player (pilot, 1st icon) can never ride in a passenger seat and so does not appear in-game. Most of these are used, but some characters do not appear. when the player is holding their portrait over the sky in advance of throwing them out!). The top row is normal mood, middle is happy, and bottom is "frightened" (e.g. The file BMP\PEOPLE1.BMP shows a series of icons for every "person" that could be picked up and carried by the player's helicopter.
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